Responsibilities
· Transform design specification into functional parts of the app
· Establish an effective strategy and development pipeline
· Quickly create and iterate on prototypes showcasing new designs and interaction patterns
· Design, build and maintain efficient, reusable, and reliable code
· Ensure the best performance, quality, and responsiveness of the application
· Identify process and application bottlenecks and implement solutions in a timely manner
Qualifications
· 3-5 years experience with Unity 3D/Content Development
· Experience building cross-platform with unity assets (physics, meshes, animations, materials)
· WebAR Experience would be a bonus feature
· Experience profiling and optimizing the app and render performance (GPU and CPU)
· Understanding UX design process and experience working with UX design team and/or development team